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Definition of Cyberculture


Definition of Cyberculture



The notion of cyberculture is not part of the dictionary of the Royal Spanish Academy 
( RAE ). The concept, however, is often used to refer to the culture that develops in 
cyberspace : an artificial environment developed through computer tools.

Cyberculture, therefore, is linked to computersand the Internet . It is about knowledge, customs, ways of life and expressions arising from the use of computers (computers), cell phones (mobile) and other technological devices. It can be said that cyberculture is based on connectivity , hypertextuality and interactivity . 

The demonstrations are shared in cyberspace, being accessible from anywhere in the physical world. It is also common for people to collaborate with each other to modify or update the contents of cyberculture. Thanks to its characteristics, cyberculture is built by individuals from all over the world. However, despite this apparent inclusion, it establishes several obstacles that not all subjects manage to overcome: it requires, for example, having knowledge and technical means. 

A man who does not have access to computers or telephones, or who does not know how to use them, can not be an active player in cyberculture. The websites , social networks, network gaming and interactive television are some of the manifestations of cyberculture. 

It should be noted that cyberculture and "conventional" culture tend to mix and match in different ways: young people can get to know each other personally after having interacted on social networks, alternating between face-to-face meetings and virtual encounters.

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